Rube Goldberg Machine
A machine that completes a single task in a complicated way. The task for my machine is to open a box full of cookies.
- Unreal
- Blueprints
About
A project developed as my final project at Vancouver Film School in the VR/AR Design & Development program. This project was developed in Unity Engine.
Functionality
This project was made for an assignment at Vancouver Film School. The task consisted in designing a Rube Goldberg Machine in Unreal Engine, using for the most part Physics simulation with the minimum amount of Blueprints. A Rube Goldberg Machine does a simple tasks in a complicated way by combining multiple objects to create a chain reaction. These machines are fun to watch when they are working, so I designed mine to do a fun task, which was to open a box full of cookies.
Characteristics
- Developed in Unreal Engine 4
- Start Date: April 7th, 2022
- Final Date: April 21st, 2022
- Assets from Quixel Bridge